Pirate
A game made for Nokia Game Jam 5. The theme of the jam is Fast & Slow
The goal of the game is to download stuff before getting caught. The player can change the download speed to make the game faster or slower.
Space: Start the game. Restart after Game Over.
A/D: Move the catcher at the bottom to catch folders and avoid viruses
Up/Down: Increase or Decrease the download speed to make the game faster or slower. A high speed is more risky, a slow speed is safer but be careful not to run out of time.
Catch FOLDERS to complete the DOWNLOAD (bottom meter) and go to the next level.
Catching too many VIRUSES will break your FIREWALL and cause a negative effect that makes the level harder.
The ALERT meter (top meter) increases over time and when you miss folders. If it fills you will be sued by copyright lawyers and the game is over.
There are also WATCHED folders which will increase ALERT when you catch them
CREDITS:
Enesai - Artist
HenrikEhde - Designer & Programmer
Status | Released |
Platforms | HTML5 |
Authors | HenrikEhde, fading-event-608 |
Genre | Action |
Average session | A few minutes |
Inputs | Keyboard |
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